DISLIN Examples / C

Demonstration of CURVE / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

int main ()
{ int n = 100, i, ic;
  double fpi = 3.1415926 / 180.0, step, x;
  double xray[100], y1ray[100], y2ray[100];
  Dislin g;

  step = 360. / (n - 1);

  for (i = 0; i < n; i++)
  { xray[i] = i * step;
    x = xray[i] * fpi;
    y1ray[i] = sin (x);
    y2ray[i] = cos (x);
  }

  g.metafl ("cons");
  g.scrmod ("revers");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.axspos (450, 1800);
  g.axslen (2200, 1200);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");

  g.labdig (-1, "x");
  g.ticks  (9, "x");
  g.ticks  (10, "y");

  g.titlin ("Demonstration of CURVE", 1);
  g.titlin ("SIN(X), COS(X)", 3);

  ic=g.intrgb (0.95,0.95,0.95);
  g.axsbgd (ic);

  g.graf   (0.0, 360.0, 0.0, 90.0, -1.0, 1.0, -1.0, 0.5);
  g.setrgb (0.7, 0.7, 0.7);
  g.grid   (1, 1);

  g.color  ("fore");
  g.height (50);
  g.title  ();

  g.color  ("red");
  g.curve  (xray, y1ray, n);
  g.color  ("green");
  g.curve  (xray, y2ray, n);
  g.disfin ();
  return 0;
}

Polar Plots / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

int main ()
{ int n = 300, m = 10, i, ic;
  double f = 3.1415926 / 180.0, step, a;
  double xray[300], yray[300], x2[10], y2[10];
  Dislin g;

  step = 360. / (n - 1);

  for (i = 0; i < n; i++)
  { a = i * step * f;
    yray[i] = a;
    xray[i] = sin (5 * a);
  }

  for (i = 0; i < m; i++)
  { x2[i] = i + 1;
    y2[i] = i + 1;
  }

  g.setpag ("da4p");
  g.metafl ("cons");
  g.scrmod ("revers");
  g.disini ();
  g.pagera ();
  g.hwfont ();
  g.axspos (450,1800);

  g.titlin ("Polar Plots", 2);
  g.ticks  (3, "Y");
  g.axends ("NOENDS", "X");
  g.labdig (-1, "Y");
  g.axslen (1000, 1000);
  g.axsorg (1050, 900);

  ic = g.intrgb (0.95, 0.95, 0.95);
  g.axsbgd (ic);
 
  g.grafp  (1.0, 0.0, 0.2, 0.0, 30.0);
  g.color  ("blue");
  g.curve  (xray, yray, n);
  g.color  ("fore");
  g.htitle (50);
  g.title  ();
  g.endgrf ();

  g.labdig (-1, "X");
  g.axsorg (1050, 2250);
  g.labtyp ("VERT", "Y");
  g.grafp  (10.0, 0.0, 2.0, 0.0, 30.0);
  g.barwth (-5.0);
  g.polcrv ("FBARS");
  g.color  ("blue");
  g.curve  (x2, y2, m);
  g.disfin ();
  return 0;
}

Symbols / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int nl, ny, i, nxp;
  static const char ctit[] = "Symbols";
  char cstr[80];
  Dislin g;

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();

  g.height (60);
  nl = g.nlmess (ctit);
  g.messag (ctit, (2100 - nl) / 2, 200);

  g.height (50);
  g.hsymbl (120);

  ny = 150;

  for (i = 0; i < 24; i++)
  { if ((i % 4) == 0) 
    { ny  += 400;
      nxp  = 550;
    }
    else
    { nxp += 350;
    }

    nl = g.intcha (i, cstr);
    nl = g.nlmess (cstr) / 2;
    g.messag (cstr, nxp - nl, ny + 150);
    g.symbol (i, nxp, ny);
  }
  g.disfin ();
  return 0;
}

Interpolation Methods / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int nya = 2700, i, nx, ny, ic;
  double x[] = {0.0, 1.0, 3.0, 4.5, 6.0, 8.0, 9.0, 11.0, 12.0, 12.5,
                13.0, 15.0, 16.0, 17.0, 19.0, 20.0},
         y[] = {2.0, 4.0, 4.5, 3.0, 1.0, 7.0, 2.0, 3.0, 5.0, 2.0, 2.5,
                2.0, 4.0, 6.0, 5.5, 4.0};
  const char *cpol[6] = {"SPLINE", "STEM", "BARS", "STAIRS", "STEP", "LINEAR"};
  const char *ctit    = "Interpolation Methods";
  Dislin g;

  g.setpag ("da4p");
  g.metafl ("cons");
  g.scrmod ("revers");
  g.disini ();
  g.complx ();
  g.pagera ();
  g.incmrk (1);
  g.hsymbl (25);
  g.titlin (ctit, 2);
  g.axslen (1500, 350);
  g.setgrf ("line", "line", "line", "line");
  ic = g.intrgb (1.0, 1.0, 0.0);
  g.axsbgd (ic);

  for (i = 0; i < 6; i++)
  { g.axspos (350, nya - i * 350);
    g.polcrv (cpol[i]);
    g.marker(16);

    g.graf   (0.0, 20.0, 0.0, 5.0, 0.0, 10.0, 0.0, 5.0);
    nx = g.nxposn (1.0);
    ny = g.nyposn (8.0);
    g.messag (cpol[i], nx, ny);
    g.color  ("red");
    g.curve  (x, y, 16);
    g.color  ("fore");

    if (i == 5)
    { g.height (50);
      g.title  ();
    }
    g.endgrf ();
  }
  g.disfin ();
  return 0;
}

Bar Graphs / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int nya = 2700, i;
  const char   *ctit = "Bar Graphs (BARS)";
  char cbuf[25];

  double x[9]  = {1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0},
         y[9]  = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0},
         y1[9] = {1.0, 1.5, 2.5, 1.3, 2.0, 1.2, 0.7, 1.4, 1.1},
         y2[9] = {2.0, 2.7, 3.5, 2.1, 3.2, 1.9, 2.0, 2.3, 1.8},
         y3[9] = {4.0, 3.5, 4.5, 3.7, 4.0, 2.9, 3.0, 3.2, 2.6};
  Dislin g;

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.ticks  (1, "x");
  g.intax  ();;
  g.axslen (1600, 700);
  g.titlin (ctit, 3);

  g.legini (cbuf, 3, 8);
  g.leglin (cbuf, "FIRST", 1);
  g.leglin (cbuf, "SECOND", 2);
  g.leglin (cbuf, "THIRD", 3);
  g.legtit (" ");
  g.shdpat (5);
  for (i = 1; i <= 3; i++)
  { if (i >  1) g.labels ("none", "x");
    g.axspos (300, nya - (i - 1) * 800);
    g.graf   (0.0, 10.0, 0.0, 1.0, 0.0, 5.0, 0.0, 1.0);

    if (i == 1)
    { g.bargrp (3, 0.15);
      g.color  ("red");
      g.bars   (x, y, y1, 9);
      g.color  ("green");
      g.bars   (x, y, y2, 9);
      g.color  ("blue");
      g.bars   (x, y, y3, 9);
      g.color  ("fore");
      g.reset  ("bargrp");
    }
    else if (i == 2)
    { g.height (30);
      g.labels ("delta", "bars");
      g.labpos ("center", "bars");
      g.color  ("red");
      g.bars   (x, y, y1, 9);
      g.color  ("green");
      g.bars   (x, y1, y2, 9);
      g.color  ("blue");
      g.bars   (x, y2, y3, 9);
      g.color  ("fore");
      g.reset  ("height"); 
    }
    else if (i == 3)
    { g.labels ("second", "bars");
      g.labpos ("outside", "bars");
      g.color  ("red");
      g.bars   (x, y, y1, 9);
      g.color  ("fore");
    }

    if (i != 3) g.legend (cbuf, 7);

    if (i == 3)
    { g.height (50);
      g.title  ();
    }

    g.endgrf ();
  }
  g.disfin ();
  return 0;
}

Pie Charts / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int nya = 2800, i;
  const char *ctit = "Pie Charts (PIEGRF)";
  char cbuf[41];
  double xray[5] = {1.0, 2.5, 2.0, 2.7, 1.8};
  Dislin g;

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.axslen (1600, 1000);
  g.titlin (ctit, 2);
  g.chnpie ("both");

  g.legini (cbuf, 5, 8);
  g.leglin (cbuf, "FIRST", 1);
  g.leglin (cbuf, "SECOND", 2);
  g.leglin (cbuf, "THIRD", 3);
  g.leglin (cbuf, "FOURTH", 4);
  g.leglin (cbuf, "FIFTH", 5);

  g.patcyc (1, 7);
  g.patcyc (2, 4);
  g.patcyc (3, 13);
  g.patcyc (4, 3);
  g.patcyc (5, 5);

  for (i = 0; i < 2; i++)
  { g.axspos (250, nya - i * 1200);
    if (i == 1)
    { g.labels ("data", "pie");
      g.labpos ("external", "pie");
    }

    g.piegrf (cbuf, 1, xray, 5);

    if (i == 1)
    { g.height (50);
      g.title  ();
    }
    g.endgrf ();
  }
  g.disfin ();
  return 0;
}

3-D Bar Graph / 3-D Pie Chart / C++

#include <iostream>
#include "discpp.h"

int main ()
{ char cbuf[80];
  double xray[5]  = {2.0, 4.0, 6.0, 8.0, 10.0},
         y1ray[5] = {0.0, 0.0, 0.0, 0.0, 0.0},
         y2ray[5] = {3.2, 1.5, 2.0, 1.0, 3.0};
  int  ic1ray[5]  = {50, 150, 100, 200, 175},
       ic2ray[5]  = {50, 150, 100, 200, 175};
  Dislin g;

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();

  g.titlin ("3-D Bar Graph / 3-D Pie Chart", 2);
  g.htitle (40);

  g.shdpat (16);
  g.axslen (1500, 1000);
  g.axspos (300, 1400);

  g.barwth (0.5);
  g.bartyp ("3dvert");
  g.labels ("second", "bars");
  g.labpos ("outside", "bars");
  g.labclr (255, "bars");
  g.graf   (0.0, 12.0, 0.0, 2.0, 0.0, 5.0, 0.0, 1.0);
  g.title  ();
  g.color  ("red");
  g.bars   (xray, y1ray, y2ray, 5);
  g.endgrf ();

  g.shdpat (16);
  g.labels ("data", "pie");
  g.labclr (255, "pie");
  g.chnpie ("none");
  g.pieclr (ic1ray, ic2ray, 5);
  g.pietyp ("3d");
  g.axspos (300, 2700);
  g.piegrf (cbuf, 0, y2ray, 5);       
  g.disfin ();
  return 0;
}

3-D Bars / BARS3D / C++

#include <iostream>
#include "discpp.h"

#define N 18

int main ()
{ double xwray[N],ywray[N];
  int  i;
  char cbuf[80];
  double xray[N]  = {1.0, 3.0, 8.0, 1.5, 9.0, 6.3, 5.8, 2.3, 8.1, 3.5,
                     2.2, 8.7, 9.2, 4.8, 3.4, 6.9, 7.5, 3.8};
  double yray[N]  = {5.0, 8.0, 3.5, 2.0, 7.0, 1.0, 4.3, 7.2, 6.0, 8.5,
                     4.1, 5.0, 7.3, 2.8, 1.6, 8.9, 9.5, 3.2};
  double z1ray[N] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0,
                     0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
  double z2ray[N] = {4.0, 5.0, 3.0, 2.0, 3.5, 4.5, 2.0, 1.6, 3.8, 4.7,
                     2.1, 3.5, 1.9, 4.2, 4.9, 2.8, 3.6, 4.3};
  int icray[N]    = {30, 30, 30, 30, 30, 30, 100, 100, 100, 100,
                     100, 100, 170, 170, 170, 170, 170, 170};
  Dislin g;

  for (i = 0; i < N; i++)
  { xwray[i] = 0.5;
    ywray[i] = 0.5;
  } 

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();
  g.axspos (200, 2600);
  g.axslen (1800, 1800);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.titlin ("3-D Bars / BARS3D", 3);
  g.labl3d ("hori");

  g.graf3d (0.0, 10.0, 0.0, 2.0, 0.0, 10.0, 0.0, 2.0,
            0.0, 5.0, 0.0, 1.0);
  g.grid3d (1, 1, "bottom");
  g.bars3d (xray, yray, z1ray, z2ray, xwray, ywray, icray, N);

  g.legini (cbuf, 3, 20);
  g.legtit (" ");
  g.legpos (1350, 1150);
  g.leglin (cbuf, "First", 1);
  g.leglin (cbuf, "Second", 2);
  g.leglin (cbuf, "Third", 3);
  g.legend (cbuf, 3);

  g.height (50);
  g.title  ();
  g.disfin ();
  return 0;
} 

Shading Patterns / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int   ixp[4], iyp[4], nl, nx, nx0 = 335, ny0 = 350, ny, i, j, ii, k, iclr;
  int  ix[4] = {0, 300, 300, 0}, iy[4] = {0, 0, 400, 400};
  const char *ctit = "Shading Patterns (AREAF)";
  char cstr[80];
  Dislin g;

  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.setvlt ("small");

  g.height (50);
  nl = g.nlmess (ctit);
  nx = (2970 - nl) / 2;
  g.messag (ctit, nx, 200);

  iclr = 0;
  for (i = 0; i < 3; i++)
  { ny = ny0 +i * 600;
    for (j = 0; j < 6; j++)
    { nx = nx0 + j * 400;
      ii = i * 6 + j;
      nl = g.intcha (ii, cstr);
      g.shdpat (ii);

      iclr = iclr % 16;
      iclr++;
      g.setclr (iclr);

      for (k = 0; k < 4; k++)
      { ixp[k] = ix[k] + nx;
        iyp[k] = iy[k] + ny;
      }
      g.areaf  (ixp, iyp, 4);

      nl  = g.nlmess (cstr);
      nx += (300 - nl) / 2;
      g.messag (cstr, nx, ny + 460);
    }
  }
  g.disfin ();
  return 0;
}

3-D Colour Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double zmat[100][100];

int main ()
{ int n = 100, i, j;
  double   fpi = 3.1415927 / 180.0, step, x, y;
  Dislin g;

  step = 360.0/ (n - 1);
  for (i = 0; i < n; i++)
  { x = i * step;
    for (j = 0; j < n; j++)
    { y = j * step;
      zmat[i][j] = 2 * sin (x * fpi) *sin (y * fpi);
    }
  }

  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();

  g.titlin ("3-D Colour Plot of the Function", 2);
  g.titlin ("F(X,Y) = 2 * SIN(X) * SIN(Y)", 4);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.intax  ();
  g.autres (n, n);
  g.axspos (300, 1850);
  g.ax3len (2200, 1400, 1400);

  g.graf3  (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0,
            -2.0, 2.0, -2.0, 1.0);
  g.crvmat ((double *) zmat, n, n, 1, 1);
  
  g.height (50);
  g.title  ();
  g.disfin ();
  return 0;
}

Surface Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double zmat[50][50];

int main ()
{ int n = 50 ,i, j;
  double fpi = 3.1415927 / 180.0, step, x, y;
  const char *ctit1 = "Surface Plot (SURMAT)",
             *ctit2 = "F(X,Y) = 2*SIN(X)*SIN(Y)";
  Dislin g;

  step = 360.0 / (n - 1);
  for (i = 0; i < n; i++)
  { x = i * step;
    for (j = 0; j < n; j++)
    { y = j * step;
      zmat[i][j] = 2 * sin (x * fpi) *sin(y * fpi);
    }
  }

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.axspos (200, 2600);
  g.axslen (1800, 1800);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.titlin (ctit1, 2);
  g.titlin (ctit2, 4);

  g.view3d (-5.0, -5.0, 4.0, "abs");
  g.graf3d (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0,
            -3.0, 3.0, -3.0, 1.0);
  g.height (50);
  g.title  ();

  g.color  ("green");
  g.surmat ((double *) zmat, 50, 50, 1, 1);
  g.disfin ();
  return 0;
}

Shaded Surface Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double zmat[50][50], xray[50], yray[50];

int main ()
{ int n = 50 ,i, j;
  double fpi = 3.1415927 / 180.0, step, x, y;
  const char *ctit1 = "Shaded Surface Plot",
             *ctit2 = "F(X,Y) = 2*SIN(X)*SIN(Y)";
  Dislin g;

  step = 360.0/ (n - 1);
  for (i = 0; i < n; i++)
  { x = i * step;
    xray[i] = x;
    for (j = 0; j < n; j++)
    { y = j * step;
      yray[j] = y;
      zmat[i][j] = 2 * sin (x * fpi) * sin (y * fpi);
    }
  }

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.axspos (200, 2600);
  g.axslen (1800, 1800);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.titlin (ctit1, 2);
  g.titlin (ctit2, 4);

  g.view3d (-5.0, -5.0, 4.0, "abs");
  g.graf3d (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0,
            -3.0, 3.0, -3.0, 1.0);
  g.height (50);
  g.title  ();

  g.shdmod ("smooth", "surface"); 
  g.surshd (xray, n, yray, n, (double *) zmat);
  g.disfin ();
  return 0;
}

Contour Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double xray[50], yray[50], zmat[50][50];

int main ()
{ int n = 50, i, j;
  double  fpi = 3.14159 / 180.0, step, x, y;
  double  zlev;
  Dislin g;

  step = 360.0/ (n - 1);

  for (i = 0; i < n; i++)
  { xray[i] = i * step;
    yray[i] = i * step;
  }

  for (i = 0; i < n; i++)
  { for (j = 0; j < n; j++)
    { x = xray[i] * fpi;
      y = yray[j] * fpi;    
      zmat[i][j] = 2 * sin (x) * sin (y);
    }
  }

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.complx ();
  g.pagera ();

  g.titlin ("Contour Plot", 1);
  g.titlin ("F(X,Y) = 2 * SIN(X) * SIN(Y)", 3);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");

  g.intax  ();
  g.axspos (450, 2670);
  g.graf   (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0);

  g.height (30);
  for (i = 0; i < 9; i++)
  { zlev = -2.0 + i * 0.5;
    g.setclr ((i + 1) * 25);
    if (i == 4)
      g.labels ("none", "contur"); 
    else
      g.labels ("float", "contur");

    g.contur  (xray, n, yray, n,(double *) zmat, zlev);
  }

  g.height (50);
  g.color  ("fore");
  g.title  ();
  g.disfin ();
  return 0;
}

Shaded Contour Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double xray[50], yray[50], zmat[50][50];

int main ()
{ int n = 50, i, j;
  double step, x, y;
  double zlev[12];
  Dislin g;

  step = 1.6 / (n - 1);
  for (i = 0; i < n; i++)
  { x = 0.0 + i * step;
    xray[i] = x;
    for (j = 0; j < n; j++)
    { y = 0.0 + j * step;
      yray[j] = y;
      zmat[i][j] = (x * x - 1.0) * (x * x - 1.0) + 
                   (y * y - 1.0) * (y * y - 1.0);
    }
  }

  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();

  g.mixalf ();
  g.titlin ("Shaded Contour Plot", 1);
  g.titlin ("F(X,Y) = (X[2$ - 1)[2$ + (Y[2$ - 1)[2$", 3);
  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");

  g.shdmod ("poly", "contur");
  g.axspos (450, 2670);
  g.graf   (0.0, 1.6, 0.0, 0.2, 0.0, 1.6, 0.0, 0.2);

  for (i = 1; i <= 12; i++)
    zlev[12-i] = 0.1 + (i - 1) * 0.1;

  g.conshd (xray, n, yray, n, (double *) zmat, zlev, 12);

  g.height (50);
  g.title  ();
  g.disfin ();
  return 0;
}

Shaded Surface / Contour Plot / C++

#include <iostream>
#include <cmath>
#include "discpp.h"

double zmat[50][50], xray[50], yray[50], zlev[20];

int main ()
{ int n = 50 ,i, j, nlev = 20;
  double fpi = 3.1415927 / 180.0, step, x, y;
  const char *ctit1 = "Shaded Surface / Contour Plot",
             *ctit2 = "F(X,Y) = 2*SIN(X)*SIN(Y)";
  Dislin g;

  step = 360.0 / (n - 1);
  for (i = 0; i < n; i++)
  { x = i * step;
    xray[i] = x;
    for (j = 0; j < n; j++)
    { y = j * step;
      yray[j] = y;
      zmat[i][j] = 2 * sin (x * fpi) * sin (y * fpi);
    }
  }

  g.scrmod ("revers");
  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();
  g.axspos (200, 2600);
  g.axslen (1800, 1800);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.titlin (ctit1, 2);
  g.titlin (ctit2, 4);

  g.graf3d (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0,
            -2.0, 2.0, -2.0, 1.0);
  g.height (50);
  g.title  ();

  g.grfini (-1.0, -1.0, -1.0, 1.0, -1.0, -1.0, 1.0, 1.0, -1.0);
  g.nograf ();
  g.graf   (0.0, 360.0, 0.0, 90.0, 0.0, 360.0, 0.0, 90.0);
  step = 4.0 / nlev;
  for (i = 0; i < nlev; i++)
    zlev[i] = -2.0 + i * step; 

  g.conshd (xray, n, yray, n, (double *) zmat, zlev, nlev);
  g.box2d  ();
  g.reset  ("nograf");
  g.grffin ();

  g.shdmod ("smooth", "surface"); 
  g.surshd (xray, n, yray, n, (double *) zmat);
  g.disfin ();
  return 0;
}

Spheres and Tubes / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int i, j1, j2, iret;
  double x[17] = {10.0, 20.0, 10.0, 20.0, 5.0, 15.0, 25.0, 5.0, 15.0, 25.0, 
                  5.0, 15.0, 25.0, 10.0, 20.0, 10.0, 20.0};
  double y[17] = {10.0, 10.0, 20.0, 20.0, 5.0, 5.0, 5.0, 15.0, 15.0, 15.0,
                  25.0, 25.0, 25.0, 10.0, 10.0, 20.0, 20.0};
  double z[17] = {5.0, 5.0, 5.0, 5.0, 15.0, 15.0, 15.0, 15.0, 15.0, 15.0,
                  15.0, 15.0, 15.0, 25.0, 25.0, 25.0, 25.0};  
  int idx[]    = {1, 2, 1, 3, 3, 4, 2, 4, 5, 6, 6, 7, 8, 9, 9, 10,
                  11, 12, 12, 13,  5, 8, 8, 11, 6, 9, 9, 12, 7, 10,
                  10, 13,  14, 15, 16, 17, 14, 16, 15, 17,
                  1, 5, 2, 7, 3, 11, 4, 13, 5, 14, 7, 15, 11, 16, 13, 17};
  Dislin g;

  g.setpag ("da4p");
  g.scrmod ("revers");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();
  g.light  ("on");
  g.matop3 (0.02, 0.02, 0.02, "specular");

  g.clip3d ("none");
  g.axspos (0, 2500);
  g.axslen (2100, 2100);

  g.htitle (50);
  g.titlin ("Spheres and Tubes", 4);

  g.name   ("X-axis", "x");
  g.name   ("Y-axis", "y");
  g.name   ("Z-axis", "z");

  g.labdig (-1, "xyz");  
  g.labl3d ("hori");
  g.graf3d (0.0, 30.0, 0.0, 5.0, 0.0, 30.0, 0.0, 5.0, 
            0.0, 30.0, 0.0, 5.0);
  g.title  ();

  g.shdmod ("smooth", "surface");
  
  iret = g.zbfini ();
  g.matop3 (1.0, 0.0, 0.0, "diffuse");
  for (i = 0; i < 17; i++)
    g.sphe3d (x[i], y[i], z[i], 2.0, 50, 25);

  g.matop3 (0.0, 1.0, 0.0, "diffuse");
  for (i = 0; i < 56; i += 2)  
  { j1 = idx[i] - 1;
    j2 = idx[i+1] - 1;
    g.tube3d (x[j1], y[j1], z[j1], x[j2], y[j2], z[j2], 0.5, 5, 5); 
  }

  g.zbffin ();
  g.disfin ();
  return 0;
}

Some Solids / C++

#include <iostream>
#include "discpp.h"

int main ()
{ int iret;
  Dislin g;

  g.setpag ("da4p");
  g.scrmod ("revers");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.hwfont ();
  g.light  ("on");
  g.litop3 (1, 0.5, 0.5, 0.5, "ambient");

  g.clip3d ("none");
  g.axspos (0, 2500);
  g.axslen (2100, 2100);

  g.htitle (60);
  g.titlin ("Some Solids", 4);

  g.nograf ();
  g.graf3d (-5.0, 5.0, -5.0, 2.0, -5.0, 5.0, -5.0, 2.0, 
            -5.0, 5.0, -5.0, 2.0);
  g.title  ();
 
  g.shdmod ("smooth", "surface"); 
  iret = g.zbfini ();

  g.matop3 (1.0, 0.5, 0.0, "diffuse");
  g.tube3d (-3.0, -3.0, 8.0, 2.0, 3.0, 5.5, 1.0, 40, 20); 

  g.rot3d (-60.0, 0.0, 0.0); 
  g.matop3 (1.0, 0.0, 1.0, "diffuse");
  g.setfce ("bottom");
  g.matop3 (1.0, 0.0, 0.0, "diffuse");
  g.cone3d (-3.0, -3.0, 3.5, 2.0, 3.0, 3.0, 40, 20);
  g.setfce ("top");

  g.rot3d (0.0, 0.0, 0.0); 
  g.matop3 (0.0, 1.0, 1.0, "diffuse");
  g.plat3d (4.0, 4.0, 3.0, 3.0, "icos");

  g.rot3d (0.0, 0.0, 0.0); 
  g.matop3 (1.0, 1.0, 0.0, "diffuse");
  g.sphe3d (0.0, 0.0, 0.0, 3.0, 40, 20);

  g.rot3d (0.0, 0.0, -20.0); 
  g.matop3 (0.0, 0.0, 1.0, "diffuse");
  g.quad3d (-4.0, -4.0, -3.0, 3.0, 3.0, 3.0);

  g.rot3d (0.0, 0.0, 30.0); 
  g.matop3 (1.0, 0.3, 0.3, "diffuse");
  g.pyra3d (-2.0, -5.0, -10.0, 3.0, 5.0, 5.0, 4);

  g.rot3d (0.0, 0.0, 0.0); 
  g.matop3 (1.0, 0.0, 0.0, "diffuse");
  g.torus3d (7.0, -3.0, -2.0, 1.5, 3.5, 1.5, 0.0, 360.0, 40, 20);
  g.rot3d (0.0, 90.0, 0.0); 

  g.matop3 (0.0, 1.0, 0.0, "diffuse");
  g.torus3d (7.0, -5.0, -2.0, 1.5, 3.5, 1.5, 0.0, 360.0, 40, 20);
  g.zbffin ();
  g.disfin ();
  return 0;
}

Map Plot / C++

#include <iostream>
#include "discpp.h"

int main ()
{ Dislin g;

  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();

  g.frame  (3);
  g.axspos (400, 1850);
  g.axslen (2400, 1400);

  g.name   ("Longitude", "x");
  g.name   ("Latitude", "y");
  g.titlin ("World Coastlines and Lakes", 3);

  g.labels ("map", "xy");
  g.grafmp (-180.0, 180.0, -180.0, 90.0, -90.0, 90.0, -90.0, 30.0);

  g.gridmp (1, 1);
  g.color  ("green");
  g.world  ();
  g.color  ("fore");

  g.height (50);
  g.title  ();
  g.disfin ();
  return 0;
}


TeX Instructions for Mathematical Formulas / C++

#include <iostream>
#include "discpp.h"

int main ()
{ const char *cstr = "TeX Instructions for Mathematical Formulas";
  int nl;
  Dislin g;
  
  g.setpag ("da4p");
  g.metafl ("cons");
  g.disini ();
  g.pagera ();
  g.complx ();
  g.height (40);

  nl = g.nlmess (cstr);
  g.messag (cstr, (2100 - nl)/2, 100);
  
  g.texmod ("on");
  g.messag ("$\\frac{1}{x+y}$", 150, 400);
  g.messag ("$\\frac{a^2 - b^2}{a+b} = a - b$", 1200, 400);
  
  g.messag ("$r = \\sqrt{x^2 + y^2}", 150, 700);
  g.messag ("$\\cos \\phi = \\frac{x}{\\sqrt{x^2 + y^2}}$", 1200, 700);

  g.messag ("$\\Gamma(x) = \\int_0^\\infty e^{-t}t^{x-1}dt$", 150, 1000);
  g.messag ("$\\lim_{x \\to \\infty} (1 + \\frac{1}{x})^x = e$", 1200, 1000);

  g.messag ("$\\mu = \\sum_{i=1}^n x_i p_i$", 150, 1300);
  g.messag ("$\\mu = \\int_{-\\infty}^ \\infty x f(x) dx$", 1200, 1300);

  g.messag ("$\\overline{x} = \\frac{1}{n} \\sum_{i=1}^n x_i$", 150, 1600);
  g.messag ("$s^2 = \\frac{1}{n-1} \\sum_{i=1}^n (x_i - \\overline{x})^2$",
          1200, 1600);

  g.messag ("$\\sqrt[n]{\\frac{x^n - y^n}{1 + u^{2n}}}$", 150, 1900);  
  g.messag ("$\\sqrt[3]{-q + \\sqrt{q^2 + p^3}}$", 1200, 1900);

  g.messag ("$\\int \\frac{dx}{1+x^2} = \\arctan x + C$", 150, 2200);
  g.messag ("$\\int \\frac{dx}{\\sqrt{1+x^2}} = {\\rm arsinh} x + C$",
          1200, 2200);

  g.messag ("$\\overline{P_1P_2} = \\sqrt{(x_2-x_1)^2 + (y_2-y_1)^2}$",
           150,2500);
  g.messag ("$x = \\frac{x_1 + \\lambda x_2}{1 + \\lambda}$", 1200, 2500);
  g.disfin ();
  return 0;
}  
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